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Virtual Console Releases - 3/26/07

Monday, March 26th, 2007

This week I don’t know whether to be happy or disappointed in this week’s virtual console release. Because you see, it’s only one game this week, and normally that means that the game is so good that it doesn’t require any “smaller” games to be released with it. Here’s the virtual console list for this week.

  • Romance of the Three Kingdoms IV: Wall of Fireâ„¢ (Super NES, 1-8 players, 800 Wii Points)

Has anyone ever played Romance of the Three Kingdoms on the Super NES? I had no clue it even existed on the SNES, but there it is. That’s today’s virtual console release and until I read some reviews or see what this game is about, I will be disappointed once again in this week’s virtual console release.

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Virtual Console Releases - 3/19/07 [Update]

Monday, March 19th, 2007

Last week’s virtual console releases weren’t as big as all of us would have hoped. And this week really isn’t any better. Here’s what you can expect to show up today on the virtual console:

  • Splatterhouse (TurboGrafx16, 1 player, 600 Wii Points)
  • Beyond Oasis (Sega Genesis, 1 player, 800 Wii Points)
  • Excitebikeâ„¢ (NES®, 1 player, 500 Wii Points)

Splatterhouse was a great game back in the day. I mean, the idea of playing a character that’s similar to Mike Myers was so awesome. And what can I say about Beyond Oasis….no, I’m asking you, has anyone ever heard of this game enough to justify spending 800 Wii points for it?

Yep, it seems like another stellar week in the virtual console.

[Update: Added Excitebike to the list since Nintendo finally got off their asses and released the press release out at 2pm. Thanks Nintendo...thanks a lot]


Virtual Console Releases - 3/12/07

Monday, March 12th, 2007

Another Monday is here and you all know what that means, it’s time for another virtual console update. This week’s update really isn’t one of those updates that make you stop everything and download away. Here are the games for this week:

  • Tecmo Bowlâ„¢ (NES®, 1-2 players, 500 Wii Points)
  • Sonic Spinballâ„¢ (Sega Genesis, 1-4 players, 800 Wii Points)
  • Double Dungeons (TurboGrafx16, 1-2 players, 600 Wii Points)

Tecmo Bowl was a great game in it’s time. I mean, I would still love to play it, but $5? I could get a couple of slices of pizza and a snapple and that will last me longer than Tecmo Bowl will. Sonic Spinball was also a pretty good game as well, but in the end, all it was was a pinball game that featured Sonic.

What do you guys think of this week’s VC update?


Virtual Console Releases - 3/5/2007

Monday, March 5th, 2007

Last week was a huge week for the Virtual Console thanks to the release of Ocarina of Time, and it’s going to be really hard to try to come up with a virtual console release that can compare to the magnitude of Ocarina of Time.

Here’s the official list of what you should expect on the virtual console later today:

  • Elevator Action (NES®, 1-2 players, 500 Wii Points)
  • Super Ghouls ‘n Ghostsâ„¢ (Super NES®, 1 player, 800 Wii Points)
  • Sword of Vermilionâ„¢ (Sega Genesis, 1 player, 800 Wii Points)

I really didn’t expect anything huge in terms of games for the virtual console release. I used to own Super Ghouls ‘n’ Ghosts and it was an awesome game. Maybe I’ll pick that one up later today, but I’m sure that’s more of an impulse buy rather than an educated one.

Are any of you guys excited about these games at all, or are you still playing Ocarina of Time?

Press release follows:


Sega Master System Games on the Wii?

Wednesday, February 28th, 2007


Rumor Reporter is saying that Sega will be releasing Master System games to Nintendo for the Virtual Console. I definitely hope this happens. Most people in the U.S. back in the day of the NES did not own a Master System. I was actually a Sega guy long before I had a Nintendo of any kind. The Master System had some great games. Some of those included Alex Kidd, Shinobi, Outrun, Phantasy Star, Wonder Boy, Fantasy Zone 2, Sonic Chaos, Psycho Fox and many others. In my opinion the SMS was far superior to the NES but just didn’t make the market impact in the United States. We’ll have to see how things go, but it would make me particularly happy to play the old Master System games once again.

[Via Rumor Reporter]

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Virtual Console Releases - 2/26/07

Monday, February 26th, 2007

Today marks the day many a message board trolls have been begging to come. We’ve been through many a virtual console release. We’ve experienced a lot of crappy releases, and had a couple of great titles. But today’s virtual console release marks the day that the bar has been set officially too high.

Here’s the list of games that are available this week:

  • The Legend of Zelda®: Ocarina of Time (Nintendo 64®, 1 player, 1,000 Wii Points)
  • Bio-Hazard Battleâ„¢ (Sega Genesis, 1-2 players, 800 Wii Points)
  • Chew Man Fu (TurboGrafx16, 1-2 players, 600 Wii Points)

Yep. That’s Ocarina of Time up there. So fire up your Wiis and get to downloading!


Ocarina of Time Coming To US Virtual Console Monday

Friday, February 23rd, 2007


Nintendo just dropped the mega-ton bomb. This morning, reports came in that the European virtual console was updated today with The Legend of Zelda: Ocarina of Time. Well, according to their latest press release, the US will receive Ocarina of Time as well come Monday.

One amazing thing is that even though this is a “high-quality” N64 title, Ocarina of Time will only cost 1000 Wii Points ($10). Now that’s a bargain!

Official press release after the break.


Neo-Geo Coming Soon To Virtual Console

Friday, February 23rd, 2007


Nintendo is a pretty smart company. They see how we all drool week after week for the virtual console updates. Well, it seems the Japanese Nintendo site has confirmed that they will be offering Neo-Geo games sometime in the Spring.

This could mean huge sales for the virtual console since when the Neo-Geo originally came out, it cost approx. $600. So the only way normal people experienced Neo-Geo games were in the arcade. Games that come to mind that would be huge for the virtual console are Samurai Shodown, Art of Fighting, and King of Fighters.

[Via CVG]

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Virtual Console: Super Mario 64 Video

Wednesday, February 21st, 2007

I’m not a Wii owner myself, but I probably will be when more systems hit the shelves. The virtual console completely blows away the iffy releases on Xbox Live and the nonexistent PS3. So far, I have only found a couple games on Xbox Live worth paying for, but Nintendo is cranking out awesome games for the virtual console. They may not win the system wars, but Nintendo is ahead of the game when it comes to downloads available on their system.

Super Mario 64 is one of my favorite all-time games from one of my favorite all-time systems. I still have my N64 for reasons.

[Via You Tube]

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Virtual Console Releases - 2/05/07

Monday, February 5th, 2007

It’s Monday and you know what that means, another virtual console update. This week Nintendo has released a doozie of a game.. Super Mario World! That’s right, the SNES Mario game will be on the virtual console later today and I’m sure will be downloaded by a lot of you who remember spending some great times with this game. This was the game that introduced us to Yoshi (or really, the idea of Yoshis since there were different Yoshis with different abilities). Here’s the list of what to expect on the VC later today:

  • Super Mario Worldâ„¢ (Super NES®, 1-2 players, 800 Wii Points)
  • VIGILANTEâ„¢(TurboGrafx-16, 1 player, 600 Wii Points)
  • Gain Groundâ„¢(Sega Genesis, 1-2 players, 800 Wii Points)

So get your credit cards ready, because this is going to be another must have game. Great job Nintendo, keep up the great job of keeping us happy with high quality releases!

Official Press Release after the break.


Virtual Console Releases - 1/29/07

Monday, January 29th, 2007

Do you hear that? That’s millions of Wii consoles revving up to download Mario Kart 64 this week. First the Europeans got their Mario Kart 64 love on Friday, now it’s the US’ turn.

Here’s the rundown of what to expect to show up today on the Virtual Console:

  • Mario Kart 64â„¢ (Nintendo® 64, 1-4 players, 1,000 Wii Points)
  • Contra® III: The Alien Warsâ„¢ (Super NES®, 1-2 players, 800 Wii Points)
  • Bonanza Bros.â„¢ (Sega Genesis, 1-2 players, 800 Wii Points)
  • Comix Zoneâ„¢ (Sega Genesis, 1 player, 800 Wii Points)

As you can see, recent Genesis no-shows Bonanza Bros. and Comix Zone will finally be coming out today, as well as Contra III which has got to be the greatest Contra game in the entire series. It’s going to be another great Virtual Console update (and really, it’s about time we started getting some great titles)

Come back after the break for the OFFICIAL Press Release.


Virtual Console Releases - 1/22/07 [Update]

Monday, January 22nd, 2007

The Legend of Zelda: A Link To The Past. Today is finally the day US Wii console owners get The Legend of Zelda: A Link To The Past! I have been waiting for this day for a long long time. At 800 Wii Points, this is a bargain and anyone with any sense will be downloading this game.

But to be fair, there are other games that have been released today. Here’s the list:

  • The Legend of Zelda: A Link To The Past (Super Nintendo; 800 Wii Points)
  • Comix Zone (Sega Gensis; 800 Wii Points)
  • Bonanza Bros. (Sega Gensis; 800 Wii Points)
  • Gain Ground (Sega Gensis; 800 Wii Points)

As of this posting though, only A Link To The Past is showing up. Even though Sega’s site clearly states the other games should be released today.

Official Press Release after the jump

[Update: According to the press release, it looks like it's only A Link To The Past for this week]


Virtual Console Releases - 1/15/07

Monday, January 15th, 2007

It looks like it’s another award winning week in virtual console land. Here is the list of games you should expect when you shop for virtual console games today.

  • R-Type III (Super Nintendo)
  • Xevious (Nintendo Entertainment System)
  • Moto Roader (PC Engine)

Now, I’m not bashing R-Type III…it was a great game back in it’s day. But c’mon, can you justify spending 800 points for it? When The Legend of Zelda: A Link To The Past is finally released in the US, don’t you think that would be worth your hard earned 800 points more than R-Type III?

The Official Nintendo Press release for this week’s virtual console release after the break.


Virtual Console Releases - 1/8/07

Monday, January 8th, 2007


This week’s virtual console release is action packed. We got two great PC Engine games, and an oldie but goodie NES side-scrolling shooter. Here are the releases and their descriptions:

Gradius: 500 Points
The people of Gradius are in trouble. The ameoboid Bacterions have launched an all out attack against the planet, and it’s up to you to fly into battle and save them. Along the way you’ll be able to power up your ship with hyper speed, force fields, lasers, missiles, double beam cannons and more to help you battle.

Based on the arcade game, Gradius is a side scrolling shooter. Shooting certain enemies will leave a power up pod behind which can be collected to add more power to your ship. Each level features a wide variety of enemies trying to stop you, with a large boss at the end. Gameplay is for one player or two players alternating.

PC Engine:
Soldier Blade: 600 Points
A new shooter in the “Star Soldier” tradition. Players play as an SIA (Special Interception Airforce) pilot flying the heavy assault fighter “Soldier Blade.” Players face the Zeograd invasion force with weapon attacks that change each time they grab a power-up item. Players can unleash three different kinds of attack depending on the color of the power-up item. New features, such as the “Gunbody” option for avoiding enemy attacks and the “Burst Out” system (which has a different effect depending on the power-up level), add a strategic element that requires players to make snap decisions about which items to grab and when to use special attacks. Awesome boss battles await players at the end of each operation. Playing in “CHALLENGE” mode requires players to try to get as many points as they can in a limited amount of time.

Dungeon Explorer: 600 Points
Gauntlet has been a source of inspiration for many programmers, and there have been many clones and derivatives released over the last few years. Dungeon Explorer s one such clone, but stands head and shoulders above everything that’s previously been seen. That might sound over the top, so let me explain…

At the start of a game there’s a neat introductory sequence in which a mountain scene scrolls in five level parallax to show a gang of characters atop a cliff. The action then switches to a tavern, where the game characters are selected.

Up to five players can play at once (as long as you’ve for a five-player adaptor and enough joypads to go round), and the participants can take control of either a Fighter, Warlock, Witch, Bishop, Bard, Thief, Elf or Dwarf. Each has his or her own characteristics (intelligence, strength, agility and charisma), represented by status bars which can be called up and viewed. The characters are also assigned hit points and hit power - in other words how much punishment they can give and take.

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New Years VC Release Kind Of Lame

Tuesday, January 2nd, 2007

In comparison to the Japanese Virtual Console releases, America has been getting the shaft. And now, yesterday’s Virtual Console release puts more salt in our wound. Urban Champion and Baseball. No…seriously, that was the Virtual Console update for 1/1/2007. A new year…and we get Urban Champion and Baseball.

For those of you who never played Urban Champion or Baseball, basically, they were first generation NES games. Urban Champion was basically a game where you just beat the hell out of your opponent through the streets. With every punch you land, your opponent would get pushed back a bit. The whole premise is to continually push them back far enough so they would fall through a man-hole and you’d win.

And baseball..was…well…a reaaaally bad baseball game. If they wanted to release an NES baseball game, they should have released Bad News Baseball. Now that was a kick-ass baseball game.

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