Shadowrun Goes Gold & Receives Release Date

Microsoft has announced today both the PC & Xbox 360 version of Shadowrun have gone gold and will be released on May 29th. The Xbox 360 version will retail for $59.99, while the PC version will only set you back $49.99.
In case you’ve been living under a rock for the last few months, Shadowrun will be the first game to allow Xbox 360 & PC players to fight head to head on the platform of their choice. Microsoft has stated over and over again that both platforms will play equal, but I gotta experience that for myself since FPS games are known to work much better on PC than consoles.
Microsoft, Xbox 360, PC, shadowrun, gold
Cross-Platform Innovator “Shadowrun” Goes Gold, Twice, For Windows Vista and Xbox 360
Gaming communities on Xbox 360™ and Windows Vista™ will come together for the first time over Xbox LIVE and Games For Windows – LIVE, when “Shadowrun™” teleports to retailers May 29
Microsoft Game Studios today announced that the eagerly awaited and innovative first-person shooter (FPS) “Shadowrun” has gone gold and will begin hitting retailers throughout North America on May 29.
From renowned developer FASA Studio, the team that brought you the Xbox LIVE launch title “MechAssault®,” and the lead designer behind the original “Halo®,” “Shadowrun” incorporates ancient magic and advanced technology into strategic and clever teambased gameplay for an unparalled combat experience.
Utilizing both the Xbox LIVE and Games For Windows – LIVE network, “Shadowrun” tears down the walls between friends and gamer communities on the Xbox 360 and Windows Vista-based PC by letting as many as 16 gamers play together, regardless of platform*. Not only does “Shadowrun” bring these communities together, it also extends the features gamers love on Xbox LIVE, such as gamertags, achievements, friends lists and integrated voice communication, onto the PC through Games for Windows — LIVE. “Shadowrun” is optimized for a multiplayer online experience – which requires an Xbox LIVE Gold account on Xbox 360 or Silver account on Games for Windows – LIVE.
“Shadowrun” will ship with nine unique maps and an additional three map variations, showcasing dynamic environments set in a futuristic Santos, Brazil, and its neighboring, ancient Ziggurat. “Shadowrun” includes six training chapters, allowing gamers the opportunity to fine-tune their strategy and lethal combinations against the intuitively smart and talented A.I. bots. Gamers can also play with bots at four levels of difficulty on every map and with every game type.
After a 5,000-year absence, magic has returned to the world of “Shadowrun.” It is 2031 and global corporations battle a relentless ancient order to harness this reawakened power. Be a part of the RNA, a global mega-corporation, and bring order (and profit) to a world of chaos. Or join the Lineage to keep magic wild and free at all costs. Choose a side and wage war for the future of magic in the new world of “Shadowrun.” Players vie for supremacy in an intense FPS experience, in the “Shadowrun” universe, that rewards cleverness, cunning and split-second improvisation through a unique combination of modern weapons, ancient magic and advanced technology.
Humans, elves, dwarves and trolls, can pick up ”Shadowrun” for the estimated retail price of $59.99 for Xbox 360 and $49.99 for Windows Vista. “Shadowrun” is rated “M” for Mature, for gamers 17 years old and above.
About FASA Studio
Steeped in a deep history of innovative online games, FASA Studio is composed of the extraordinary talent that brought gamers “MechWarrior;” “MechAssault,” the first game to debut on the Xbox LIVE service; and “Crimson Skies” for the PC and Xbox. Leading the design team on “Shadowrun” is John Howard, who was also lead designer on the first “Halo.” Just as “Halo” broke ground in being the first great shooter on the console platform and the first to integrate vehicles into an FPS, together FASA Studio and Howard will again break new ground with “Shadowrun” by being the first to successfully implement gameplay-changing mechanics such as Teleport, Enhanced Vision and Glide, as well as creating the first-ever FPS that connects players on Xbox 360 to Windows gamers.About Microsoft Game Studios
Microsoft Game Studios is a leading worldwide publisher and developer of games for the Xbox® and Xbox 360 video game systems, the Windows® operating system and online platforms. Comprising a network of top developers, Microsoft Game Studios is committed to creating innovative and diverse games for Windows (http://www.microsoft.com/games), including such franchises as “Age of Empires®,” “Flight Simulator” and “Zoo Tycoon®”; Xbox and Xbox 360 (http://www.xbox.com), including such games as “Gears of War” and franchises such as “Halo,” “Fable®,” “Project Gotham Racing®” and “Forza Motorsport®”; and MSN® Games (http://www.games.msn.com), the official games channel for the MSN network and home to such hits as “Bejeweled” and “Hexic®.”




May 10th, 2007 at 9:09 am
I wonder how long before the PC crowd integrates cheats and auto-aims. The reason I play on a console is (believe it or not) that there is far less cheating on them. Even if it seems like there are a ton of cheaters on H2, it’s worse on a PC. And the keyboard vs controller will be interesting to see.
May 10th, 2007 at 11:24 am
The keyboard vs controller is a non-issue. Because they will have to dumb-down the aiming for the PCs, as twitch players would totally dominate the bloom-aim of a console.
May 11th, 2007 at 12:47 am
all is moot since this game is merely halo re-themed with a poor adaption of a brilliant game.
it is really sad to see microsoft turn this awesome roleplaying game into a souless deathmatch encore for those trigger happy halo fans.
if no-one understands what im talking about it is this : since microsoft bought the licence from fasa for mechwarrior and others including shadowrun a long time ago and then did nothing with them until now.
typical embrace extend and exclude tactics.
since they bought the rights about five to eight years ago no-one has been allowed to release any mods for roleplaying games….i mean come on! these are mods that follow the shadowrun world much more closley than this piffy halo-clone.
makes me wonder if the execs or programmers at microsoft ither dont know how or arent willing to spend the effort to get past grade school.
they would rather build a culture that becomes dumbed down enough to appluad even the most blanchest of achievements set forth by microsoft.
you thought apple fanbos were bad, well at least they can follow an intelectual discussion and aple has no plans to create stupid users….microsoft on the other hand would rather they didnt have a help desk phone line hell they dont even want the user to think that they would ever need or be worthy of said help
May 13th, 2007 at 3:35 pm
[...] Shadowrun Goes Gold & Receives Release Date! Filed under: Uncategorized — recar @ 8:34 pm Shadowrun Goes Gold & Receives Release Date! Microsoft has announced today both the PC & Xbox 360 version of Shadowrun have gone gold and will be released on May 29th. The Xbox 360 version will retail for $59.99, while the PC version will only set you back $49.99.[news] [gaming news] [gaming] [...]
May 13th, 2007 at 8:38 pm
[...] HBO Cheif Technology Officer, Bob Zitter, says the biggest problem with DRM is the name iPods interfering with pacemakers! Tomorrow (the 14th) FBI Will Be Jacked Into Everyone’s Internets News Brews: Turn Depressing World Affairs Into Coffee LED Tetris: Better Than Plain Tetris ClearSmile: Tooth Cleaning Machine Logitech G5 Laser Gaming Mouse, $25 Spore delayed, possible release in 2009? Metal Gear Solid 4 Delayed until 2008 ( not releasing xbox360) Crackdown: new content released… and premium content Adam’s Xbox Live 360 Spring update review Microsoft has announced today both the PC & Xbox 360 version of Shadowrun have gone gold and will be released on May 29th [...]
May 13th, 2007 at 8:40 pm
[...] HBO Cheif Technology Officer, Bob Zitter, says the biggest problem with DRM is the name iPods interfering with pacemakers! Tomorrow (the 14th) FBI Will Be Jacked Into Everyone’s Internets News Brews: Turn Depressing World Affairs Into Coffee LED Tetris: Better Than Plain Tetris ClearSmile: Tooth Cleaning Machine Logitech G5 Laser Gaming Mouse, $25 Spore delayed, possible release in 2009? Metal Gear Solid 4 Delayed until 2008 ( not releasing xbox360) Crackdown: new content released… and premium content Adam’s Xbox Live 360 Spring update review Microsoft has announced today both the PC & Xbox 360 version of Shadowrun have gone gold and will be released on May 29th [...]
May 15th, 2007 at 7:29 am
I agree with somewhat one of the main benefits to playing on a console is cheating is almost nil compared to a pc.
May 21st, 2007 at 5:18 pm
The spore release date will probably keep changing. We all know Will Wright.
May 29th, 2007 at 1:51 am
[...] The Xbox 360 version will retail for $59.99, while the PC version will only set you back $49.99.read more | digg [...]
October 11th, 2007 at 4:14 am
[...] read more | digg story [...]