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Review: The Legend of Zelda: Twilight Princess

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Pros: Puzzles in the game will always keep you on your toes; The story line is interesting and sucks you right in; the integration with the Wii-mote is spot on

Cons: The graphics are not up to par with 360 or PS3 games, but that’s not really fair to fault the game solely on it’s looks.

The moment you pop in your copy of The Legend Of Zelda: Twilight Princess, you really are unaware that your life will be transformed. When you begin to play the game, you really don’t know the magnitude of this game. There is just so much to do and each and every moment spent with Zelda will be one of the most memorable in gaming history.

The Legend of Zelda: Twilight Princess starts off like any other Zelda game. You start off as a regular farm boy in a small village going by your daily routines which includes helping the townsfolk with their problem, herding goats into their pens, and riding your house from place to place. But all of a sudden, a problem arises. And that’s where the real fun begins.

The story goes like this: A darkness is taking over the world, which is called the Twilight Realm. Now, the Twilight Realm is an alternate reality (similar to that of the alternate world in A Link To The Past) and it’s your job to find out why this is happening and how to put a stop to it. When you are sucked into the alternate reality, you are transformed into a blue-eyed wolf. You are caprtured and then imprisoned in a dungeon. That’s where a friendly little creature named “Midna” comes in. Midna rescues you and you both venture off to right all of the wrongs in the land.

I’ll first mention my only “problem” with this game is it’s graphics. Now, the Wii isn’t know for it’s awesome graphics, it’s more of a “gameplay” machine. So it really isn’t fair for me to complain about the graphics, but there are sometimes in a forest area where some of the textures just look horrific. If you purchase the component cables, the graphics look a little bit sharper, but the overall quality does not improve as much as I would have liked. But that is my only real “problem” with this game. And the reason why I put “problem” in quotes is because this little thing really should not deter anyone from purchasing this game. The game will look beautiful to you if you never played an Xbox 360 or PS3.

Now, onto the rest of the review which will be just full of praise!

The music in the game is amazing and really helps bring you into the game more. There are times where you are fighting in the Twilight Realm and you are being attacked, the music that takes over is very strange and glitchy, and it’s meant to be that way since the Twilight Realm itself isn’t very safe looking.

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The puzzles in the game are also a real head-scratcher. There are times where you can be sitting there staring at a room and you’d have no idea what to do. Midna offers advice at times, but there are somethings she will not help you with. As you continue your adventure, you will pick up a multitude of items that will help you in certain situations. These items range from the generic Bow & Arrow, a Lantern for seeing in dark rooms and lighting things ablaze, or even a Ball & Chain used to crush enemies or objects.

Another thing you need to know is the land of Hyrule is immense! You are given a horse early on in the game, but if you attempt to ride your way from point A to point B, your going to be riding for a good 10 minutes. Thankfully, later on in the game you are introduced to a “warp” feature that can be used to warp yourself from any pre-determined locations.

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The controls in Zelda are very intuitive and work very well with the Wii-mote. The top directional pad serves as a way to communicate with Midna, while the other three directions are used as a quick way of getting to certain items that you have stored. The A-button does most of the interacting (pulling levers, conversing with characters, etc.), while the B button is to use the item in hand. To perform an attack, you would just simply swing the wii-mote and you begin to swing your sword. And to perform link’s signature spin attack, all you need to do is shake the nunchuck. One thing that I can’t help but do is unsheathe my sword in a cool way. Let’s say I see an enemy in the distance, I’m always a sucker for the exaggerated unsheathing of my sword as if I’m a warrior running into battle. It just makes me enjoy the game that much more. The “-” button shows you your current inventory, while the “+” button shows link’s status. This window allows you to change swords, shields, even your clothing if you need a certain garment to perform a certain task. The 1 button allows you to pull up the world map and allows you to focus in on the map to see key landmarks, select different warps you can access, or simply just find out where the hell your going! Other controls you should know about are the Z and C button on the nunchuck attachment. The Z button is used to focus on an enemy or character, and the C button is used to give a first-person view.

Conclusion:

If you have ever played a Zelda game, then you probably own this game already. If you know of someone who has a Wii and not this game, it would be the perfect Christmas present. There should be no reason why anyone should own a Wii and not The Legend of Zelda: Twilight Princess. I HIGHLY recommend it!

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One Response to “Review: The Legend of Zelda: Twilight Princess”

  1. 1P Start » Blog Archive » PS3 Games “Infinitely More Fun” Than Wii Games Says:

    [...] let’s not get ahead of ourselves here. The Wii does have Twilight Princess, Mario Galaxy, Metroid Prime 3, WarioWare, and soon to have Smash Bros. The PS3 has… [...]

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